48 Hours Later is a game I developed over two days for the Ludum Dare game development competition. Starting from scratch I wrote this short flash based arcade shooter. The game incorporates bloom-like software shaders and destructible terrains.
Check it out:
https://www.mikecann.blog/DumpingGround/ld/18/05/LudumDare18.swf
I blogged about its progress which you can checkout here: